//Caisse.h
#ifndef _CAISSE_H_
#define _CAISSE_H_
#pragma once
#include <osg/Array>
#include "Block.h"
#include "ConstantBlock.h"

using namespace osg;
class Caisse : public Block{
public:
	Caisse(int x, int y):Block(x, y,0,BLOCK_CAISSE){}
	bool moveLeft();
	bool moveRight();
	bool moveDown();
	bool moveUp();
	void resetPosition();
protected:
	virtual ~Caisse(){};
};
#endif